# SetAnimInstanceClass

[ExistentDocumentation](https://gitlab.com/lightgarden-studios/existent-documentation/-/blob/v0.1.0/resources/BPNodes/index.md) > [ExistentAnimationLibrary](https://docs.existent.com/documentation/resources/existent-api/index/existentanimationlibrary) > Set Anim Instance Class

## Set Anim Instance Class

Set Anim Instance Class

![](https://1703910255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMcYOcQvRHegsbRBs8rGB%2Fuploads%2Fgit-blob-7e73843bfd079c076974baf9c7434e529bf8db85%2Fnd_img_SetAnimInstanceClass.png?alt=media)

#### Inputs

|                                                                                             |   |
| ------------------------------------------------------------------------------------------- | - |
| <p><strong>In</strong><br>Exec</p>                                                          |   |
| <p><strong>Skeletal Mesh Component</strong><br>Skeletal Mesh Component Object Reference</p> |   |
| <p><strong>New Class</strong><br>Object Class Reference</p>                                 |   |

#### Outputs

|                                     |   |
| ----------------------------------- | - |
| <p><strong>Out</strong><br>Exec</p> |   |
