Existent Unreal Plugin
v0.1.0
v0.1.0
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    • 🛠️Hardware Setup
    • 🖥️Getting Started
      • Installing Unreal Engine
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      • Setting Up a New Project
        • Setup Wizard
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          • DrawHandBoneWorldTransforms
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          • CapsuleTraceMultiForObjects
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          • GetControllerOrientationAndPosition
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        • ExistentPawn
          • AddDelegate_Bind_Event_to_On_Current_Space_Changed
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          • GetCurrentSpace
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        • ExistentPlayer
          • AddDelegate_Bind_Event_to_On_Object_Drop
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        • ExistentSpace
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          • AddDelegate_Bind_Event_to_On_Current_Space_Changed
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          • GetCurrentSpace
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          • GetConfidenceValue
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          • CloseWindow
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          • AddDelegate_Bind_Event_to_On_Arrived_at_Destination
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          • ClearDelegate_Unbind_all_Events_from_On_Arrived_at_Destination
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          • Drive
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          • SetIsPaused
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          • AddDelegate_Bind_Event_to_On_Reality_Bridge_Initialised
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          • GetInitialised
          • Initialise
          • OnRealityBridgeInitialised
        • RoundProgressBar
          • SetPercent
  • Tutorials & Examples
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GetControllerOrientationAndPosition

PreviousExistentHandToStringNextGetControllerTrackingStatus

Last updated 10 months ago

> > Get Controller Orientation and Position

Get Controller Orientation and Position

Get Controller Orientation and Position

Inputs

In Exec

Controller Device Type Name Name

Motion Source Name

Outputs

Out Exec

Out Position Vecto

Out Orientation Rotato

Return Value Boolean

Get Controller Orientation and Position

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