> For the complete documentation index, see [llms.txt](https://docs.existent.com/documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.existent.com/documentation/v0.0.2/learning-existent/backstage-mode.md).

# Backstage Mode

Backstage mode provides a series of debug visualisations in-game that are normally only visible from the Unreal editor, such as the bounds of each [ExistentSpace](/documentation/v0.0.2/resources/classes-components/existentspace.md), and the physical locations of [Players](/documentation/v0.0.2/resources/existent-api/index/existentplayer.md) and [props ](/documentation/v0.0.2/resources/classes-components/existenttrackercomponent.md)inhabiting different Spaces than your own.

<figure><img src="https://lh7-us.googleusercontent.com/PWTq1gQuHZP-e6e3YMIShpC81crOl_N8AYVsyJLReU8vortE3xRXgBmLayD9-d4IwvhpIT0HpuVDEnCDxfIdQZ1ivk_KtQGLCjHoqm6M4ynokmaodjE7lB0b2lZqZW0ILtS626jvrKp3pT6jw-bUmQ" alt=""><figcaption></figcaption></figure>

Backstage mode also enables the Existent debug panel, which is attached to your Player’s left hand. This panel displays all Unreal log messages, and also allows you to trigger [Vehicles ](/documentation/v0.0.2/resources/classes-components/existentvehicle.md)in your level to drive, or to instantly teleport your Player to a different Space. The debug panel is operated by hovering the tip of your right index finger on any of its virtual buttons for half a second in order to trigger a button press.

<figure><img src="https://lh7-us.googleusercontent.com/BEVSxTh_L_H0ZJgJ7SKctVa2o_krK5uDbNS0GagHt0xDleLfhIAV2ebsyUOlJhvwDGwM3e-Eb57-2pUuERc1sRVQfVGfQq_aGiysCptr_GFRwneguNZy5ByN3PFZRaP6omi3PsGTxU66AiFW6mrB_A" alt=""><figcaption></figcaption></figure>

To enable backstage mode, simply toggle `bBackstageModeEnabled` on your [ExistentPlayer](/documentation/v0.0.2/resources/existent-api/index/existentplayer.md), toggle it in the ‘Level’ or ‘Server’ tabs in the inspection panel or enable it via [RealityBridge](/documentation/v0.0.2/learning-existent/realitybridge.md) or the console command `Existent.BackstageMode.Enable`.

Note that backstage mode being enabled or disabled applies only to your machine’s copy of your [locally controlled Player](/documentation/v0.0.2/overview/glossary.md), and does not alter the view of any other Players, or your Player’s remote copy on another machine.

## Example Video

{% embed url="<https://www.youtube.com/watch?index=9&list=PLKv-S1sudghlcQ7LSanDDnc2u8oJDBQWm&v=Pj-7vj0vPgI>" %}

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