Existent Unreal Plugin
v0.0.2
v0.0.2
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  4. ExistentAnimationLibrary

GetBoneLength

PreviousExistentAnimationLibraryNextGetChildrenBones

Last updated 1 year ago

> > Get Bone Length

Get Bone Length

Get the bone length from the current skinned mesh component pose

Inputs

Skinned Mesh Component Skinned Mesh Component Object Reference

The skinned asset to work with

Bone Name Name

The bone name to get the length for

Outputs

Return Value Float (single-precision)

The bone length

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ExistentDocumentation
ExistentAnimationLibrary