Existent Unreal Plugin
v0.0.2
v0.0.2
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  • Learning Existent
    • 📘High-Level Overview
    • 🛠️Hardware Setup
    • 🖥️Getting Started
      • Installing Unreal Engine
      • Installing Existent Plugin
      • Setting Up a New Project
      • Creating your first Map
        • Duplicating the Starter Level
        • Creating and Configuring the Stage
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    • 🎭Backstage Mode
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  • GUIDES
    • 👨‍💼Customising Player Avatar
      • Mappings
        • Hand Bone Mappings
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    • 🛡️Adding Tracked Objects
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    • 🔬Classes/Components
      • ExistentStage
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      • ExistentTrackerComponent
      • ExistentGrabComponent
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      • IExistentAlignmentSubject
      • ExistentUMGWindowComponent
    • 📃Existent API
      • 🔬BP Nodes
        • AsyncTask_RealityBridgeInitialised
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          • Initialised
        • ExistentAlignmentComponent
          • BeginSampling
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          • HasValidOffset
        • ExistentAnimationLibrary
          • GetBoneLength
          • GetChildrenBones
          • GetRefSkeletonBoneComponentTransform
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          • SetAnimInstanceClass
        • ExistentBodyBoneMappings
          • GetBodyBones
          • GetBoneName_ByBodyBone
          • GetExcludedExistentBodyBones
          • GetMeshForwardVector
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          • GetMeshRotation
          • GetMeshYawRotation
          • GetSpineBoneNames
        • ExistentBodyCalibration
          • AddArmsLength
          • AddCalibration
          • AddEyeHeight
          • AddFriendlyName
          • AddHandSize
          • AddLegLength
          • AddShoulderWidth
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          • GetArmsLength
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          • GetEyeHeight
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        • ExistentBoneMappingsBase
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        • ExistentFootEventsInterface
          • OnFootDown
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        • ExistentGrabComponent
          • AddDelegate_Bind_Event_to_On_Grip_Attach
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          • ClearDelegate_Unbind_all_Events_from_On_Grip_Attach
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          • GetAttachmentStateString
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        • ExistentGripComponent
          • GetWristOffset
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          • IsEnabled
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        • ExistentHandBoneMappings
          • GetBoneRotation
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          • GetCapsuleTraceModifiers
          • GetExcludedExistentBones
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        • ExistentHandComponent
          • GetBoneComponentTransforms
          • GetBoneWorldTransforms
          • GetExistentPlayer
          • GetGrabComponent
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          • GetTransformFromWristTracker
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          • SetBoneMappings
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          • SetWristTransform
        • ExistentHandDataFilterComponent
          • AddDelegate_Bind_Event_to_On_Calculated_Data
          • ClearDelegate_Unbind_all_Events_from_On_Calculated_Data
          • OnCalculatedData
        • ExistentHandLibrary
          • DrawHandBoneWorldTransforms
          • GetBoneIndex
          • GetBoneLocation
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          • GetBoneRadius
          • GetBoneRotation
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          • GetCloseHandTransforms
          • GetFingerFromBone
          • GetFingerParentBones
          • GetHandTrackingStatus
          • GetHandXRDeviceID
          • GetHMDName
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          • IsBoneSupported
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        • ExistentLibrary
          • CapsuleTraceMultiForObjects
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          • DrawSampleArray
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          • GetControllerOrientationAndPosition
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          • GetMatchString
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          • SetBackstageModeEnabled
          • StringToExistentBodyBone
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          • TransformSampleToWorld
        • ExistentMathLibrary
          • AverageOfFloatArray
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        • ExistentPawn
          • GetCurrentSpace
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          • AddDelegate_Bind_Event_to_On_Object_Drop
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          • ApplyCalibrationSettings
          • ClearDelegate_Unbind_all_Events_from_On_Object_Drop
          • ClearDelegate_Unbind_all_Events_from_On_Object_Pickup
          • GetEquippedProps
          • GetHeadTransform
          • IsHandCollider
          • OnObjectDrop
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          • SetBackstageModeEnabled
          • SetCheckHandsCollidingWithStageEnabled
        • ExistentPlayerAnimInstance
          • GetFootTrackerTransform
          • GetHandComponent
          • IsSimulating
          • SetLeftBoneWorldTransforms
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          • UpdateCalibrationSettings
        • ExistentPlayerController
          • SaveCurrentTrackerInfoToOverrideSet
        • ExistentTrackerComponent
          • GetCurrentSpace
          • GetId
          • GetTrackerRelativeTransform
          • GetTrackerWorldTransform
          • GetTrackingIDs
          • GetTrackingStatus
          • Server_SetId
          • SetCurrentSpace
        • ExistentTrackerMappings
          • ApplyTrackerOffsetToTrackerTransform
          • GetFootTrackerDelta
          • GetFootTrackerOffset
          • GetHandTrackerDelta
          • GetHandTrackerOffset
        • ExistentTrackingConfidenceComponent
          • GetConfidenceValue
          • GetConfidenceValueByType
          • GetDistanceConfidenceValue
          • GetFingersConfidenceValues
          • GetFingersOcclusionConfidenceValue
          • GetOcclusionConfidenceValue
          • GetStillHandConfidence
          • GetVelocityConfidenceValue
          • GetWristConfidenceValue
          • PrintAllConfidenceValues
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          • PrintConfidence
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          • PrintVelocityConfidence
          • PrintWristConfidence
          • SetForcedConfidenceValue
        • ExistentUMGWindowComponent
          • CloseWindow
          • OpenAsWindow
          • OverrideManualDpiScalingWindowSize
          • SetManualDpiScaling
        • ExistentVehicle
          • AddDelegate_Bind_Event_to_On_Arrived_at_Destination
          • ClearDelegate_Unbind_all_Events_from_On_Arrived_at_Destination
          • Drive
          • GetCurrentSpeed
          • GetMaxSpeed
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        • K2Node_IsRealityBridgeInitialised
          • UK2Node_IsRealityBridgeInitialised
        • K2Node_RealityBridgeReceiveEvent
          • UK2Node_RealityBridgeReceiveEvent
        • K2Node_RealityBridgeSendEvent
          • UK2Node_RealityBridgeSendEvent
        • K2Node_RealityBridgeUnbindEvent
          • UK2Node_RealityBridgeUnbindEvent
        • RealityBridge
          • AddDelegate_Bind_Event_to_On_Reality_Bridge_Initialised
          • ClearDelegate_Unbind_all_Events_from_On_Reality_Bridge_Initialised
          • GetInitialised
          • Initialise
          • OnRealityBridgeInitialised
        • RoundProgressBar
          • SetPercent
  • Tutorials & Examples
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  3. BP Nodes
  4. ExistentBodyCalibration

GetCalibrations

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Last updated 1 year ago

> > Get Calibrations

Get Calibrations

Get all the calibrations

Inputs

Target Body Calibration Object Reference

Outputs

Out Player Guid Friendly Name Map of Strings to Strings

The player unique identifiers and friendly names

📃
🔬
ExistentDocumentation
ExistentBodyCalibration