GetBoneLength
ExistentDocumentation > ExistentAnimationLibrary > Get Bone Length
Get Bone Length
Get the bone length from the current skinned mesh component pose
Inputs
Skinned Mesh Component Skinned Mesh Component Object Reference | The skinned asset to work with |
Bone Name Name | The bone name to get the length for |
Outputs
Return Value Float (single-precision) | The bone length |
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