AddFriendlyName
ExistentDocumentation > ExistentBodyCalibration > Add Friendly Name
Add Friendly Name
Add the friendly name for the specified player unique identifier
Inputs
In Exec | |
Target Body Calibration Object Reference | |
Player Unique Identifier String | The player unique identifier |
Friendly Name String | The friendly name |
Outputs
Out Exec | |
Return Value Boolean | True if successful |
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