ExistentBoneMappingsBase

ExistentDocumentation > ExistentBoneMappingsBase

ExistentBoneMappingsBase

Class Details

Defined in: Public/Objects/ExistentBoneMappingsBase.h

Hierarchy: Object > ExistentBoneMappingsBase

Properties

TArray

ExcludedBones

List of existent bones excluded from the mappings

USkeletalMesh*

SkeletalMesh

The skeletal mesh used to provide the existent bone mappings

EExistentAxis

SkeletalMeshFacingAxis

The direction in which the skeletal mesh is facing. UE rigs face positive Y.

Nodes

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