ExistentGrabComponent

ExistentDocumentation > ExistentGrabComponent

ExistentGrabComponent

Class Details

Defined in: Public/Components/ExistentGrabComponent.h

Hierarchy: Object > ActorComponent > ExistentGrabComponent

The grab component is responsible for detecting available grips around the hand and provide the existent hand component with the calculated transform for the currently selected grip (if available).

Properties

Nodes

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