ExistentPlayerAnimInstance

ExistentDocumentation > ExistentPlayerAnimInstance

ExistentPlayerAnimInstance

Class Details

Defined in: Public/Animations/ExistentPlayerAnimInstance.h

Hierarchy: Object > AnimInstance > ExistentPlayerAnimInstance

Properties

UExistentBodyBoneMappings*

BodyBoneMappings

AExistentPlayer*

ExistentPlayer

UExistentHandBoneMappings*

HandBoneMappings

FTransform

HeadTransform

FTransform

LeftFootTransform

TMap

LeftHandBoneWorldTransforms

EExistentTrackingStatus

LeftHandTrackingStatus

FTransform

LeftHandTransform

FTransform

RelativeCameraTransform

FTransform

RelativeLeftFootTransform

FTransform

RelativeLeftHandTransform

FTransform

RelativeRightFootTransform

FTransform

RelativeRightHandTransform

FTransform

RightFootTransform

TMap

RightHandBoneWorldTransforms

EExistentTrackingStatus

RightHandTrackingStatus

FTransform

RightHandTransform

UExistentTrackerMappings*

TrackerMappings

Nodes

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