ExistentPlayerAnimInstance
ExistentDocumentation > ExistentPlayerAnimInstance
ExistentPlayerAnimInstance
Class Details
Defined in: Public/Animations/ExistentPlayerAnimInstance.h
Hierarchy: Object > AnimInstance > ExistentPlayerAnimInstance
Properties
UExistentBodyBoneMappings* | BodyBoneMappings | |
AExistentPlayer* | ExistentPlayer | |
UExistentHandBoneMappings* | HandBoneMappings | |
FTransform | HeadTransform | |
FTransform | LeftFootTransform | |
TMap | LeftHandBoneWorldTransforms | |
EExistentTrackingStatus | LeftHandTrackingStatus | |
FTransform | LeftHandTransform | |
FTransform | RelativeCameraTransform | |
FTransform | RelativeLeftFootTransform | |
FTransform | RelativeLeftHandTransform | |
FTransform | RelativeRightFootTransform | |
FTransform | RelativeRightHandTransform | |
FTransform | RightFootTransform | |
TMap | RightHandBoneWorldTransforms | |
EExistentTrackingStatus | RightHandTrackingStatus | |
FTransform | RightHandTransform | |
UExistentTrackerMappings* | TrackerMappings |
Nodes
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