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v0.0.2
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GetChildrenBones

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Last updated 1 year ago

> > Get Children Bones

Get Children Bones

Starting from a parent bone get all the children recursively.

Inputs

Skinned Asset Skinned Asset Object Reference

The skinned asset to get bones from

Bone Name Name

The parent bone

Include Sockets Boolean

Outputs

Return Value Array of Names

An array of children bones

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ExistentDocumentation
ExistentAnimationLibrary