GetRefSkeletonBoneComponentTransform
ExistentDocumentation > ExistentAnimationLibrary > Get Ref Skeleton Bone Component Transform
Get Ref Skeleton Bone Component Transform
Get the bone transform in component space from the ref skeleton

Inputs
Skinned Asset Skinned Asset Object Reference
The skinned asset to get the ref skeleton from
Bone Name Name
The bone name to get the component transform for
Outputs
Return Value Transform
The transform in component space
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