Existent Unreal Plugin
v0.1.0
v0.1.0
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    • 🛠️Hardware Setup
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      • Installing Unreal Engine
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          • DrawHandBoneWorldTransforms
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          • CapsuleTraceMultiForObjects
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          • DrawSampleArray
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          • AddDelegate_Bind_Event_to_On_Current_Space_Changed
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          • GetCurrentSpace
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        • ExistentPlayer
          • AddDelegate_Bind_Event_to_On_Object_Drop
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          • GetInitialised
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        • RoundProgressBar
          • SetPercent
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CapsuleTraceSingleForObjects

PreviousCapsuleTraceMultiForObjectsNextDrawSampleArray

Last updated 10 months ago

> > Capsule Trace Single for Objects

Capsule Trace Single for Objects

Capsule Trace Single for Objects

Inputs

In Exec

World Context Object Object Reference

Center Vecto

Rotation Rotato

Radius Float (single-precision)

Half Height Float (single-precision)

Object Types Array of EObjectTypeQuery Enums

Trace Complex Boolean

Actors to Ignore Array of Actor Object References

Draw Debug Type EDrawDebugTrace Enum

Ignore Self Boolean

Trace Color Linear Color Structure

Trace Hit Color Linear Color Structure

Draw Time Float (single-precision)

Outputs

Out Exec

Out Hit Hit Result Structure

Return Value Boolean

Capsule Trace Single for Objects

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