ExistentHandBoneMappings
ExistentDocumentation > ExistentHandBoneMappings
ExistentHandBoneMappings
Class Details
Defined in: Public/Objects/ExistentHandBoneMappings.h
Hierarchy: Object > ExistentBoneMappingsBase > ExistentHandBoneMappings
The existent bone mappings asset is a custom asset that allows to specify what existent bone corresponds to what bone in a custom skeletal mesh. The asset can be used in several existent systems such as the ExistentHandComponent, ExistentGrabComponent and the HandSolver animation node.
Properties
FRotator | LeftBoneRotation | The delta applied to all bones in the left hand. |
TMap | LeftCapsuleTraceModifiers | A list of capsule trace modifier for the left hand used at runtime by the hand solver to wrap the hand around objects. |
FName | LeftGripBone | |
FName | LeftIndex0 | |
FName | LeftIndex1 | |
FName | LeftIndex2 | |
FName | LeftIndex3 | |
FName | LeftIndexTip | |
FName | LeftMiddle0 | |
FName | LeftMiddle1 | |
FName | LeftMiddle2 | |
FName | LeftMiddle3 | |
FName | LeftMiddleTip | |
TMap | LeftOverrideBoneRotations | A map of bone rotation deltas that override the default left bone rotation |
FName | LeftPinky0 | |
FName | LeftPinky1 | |
FName | LeftPinky2 | |
FName | LeftPinky3 | |
FName | LeftPinkyTip | |
FName | LeftRing0 | |
FName | LeftRing1 | |
FName | LeftRing2 | |
FName | LeftRing3 | |
FName | LeftRingTip | |
FName | LeftThumb1 | |
FName | LeftThumb2 | |
FName | LeftThumb3 | |
FName | LeftThumbTip | |
FName | LeftWrist | |
EExistentPosAxis | MirrorCapsuleModifiersAxis | The axis on which to mirror the capsule modifiers |
EExistentHand | ResetCapsuleModifiersHand | The capsule modifiers to reset. Left or right? |
FRotator | RightBoneRotation | The delta applied to all bones in the right hand. |
TMap | RightCapsuleTraceModifiers | A list of capsule trace modifier for the right hand used at runtime by the hand solver to wrap the hand around objects. |
FName | RightGripBone | |
FName | RightIndex0 | |
FName | RightIndex1 | |
FName | RightIndex2 | |
FName | RightIndex3 | |
FName | RightIndexTip | |
FName | RightMiddle0 | |
FName | RightMiddle1 | |
FName | RightMiddle2 | |
FName | RightMiddle3 | |
FName | RightMiddleTip | |
TMap | RightOverrideBoneRotations | A map of bone rotation deltas that override the default right bone rotation |
FName | RightPinky0 | |
FName | RightPinky1 | |
FName | RightPinky2 | |
FName | RightPinky3 | |
FName | RightPinkyTip | |
FName | RightRing0 | |
FName | RightRing1 | |
FName | RightRing2 | |
FName | RightRing3 | |
FName | RightRingTip | |
FName | RightThumb1 | |
FName | RightThumb2 | |
FName | RightThumb3 | |
FName | RightThumbTip | |
FName | RightWrist |
Nodes
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