ExistentDocumentationarrow-up-right > ExistentPawn
Defined in: Public/Actors/ExistentPawn.h
Hierarchy: Object > Actor > Pawn > ExistentPawn
Represents a pawn in the Existent system, capable of interacting with Existent Spaces.
AExistentSpace*
CurrentSpace
Assign On Current Space Changed
Bind Event to On Current Space Changed
Get Current Space
Get Space Transform
Is AReplicated Client
Set Current Space
Unbind Event from On Current Space Changed
Unbind all Events from On Current Space Changed
Last updated 1 year ago