Existent Unreal Plugin
v0.0.2
v0.0.2
  • 👋Welcome
  • Overview
    • 💡What we do
    • ✨Features
    • 📕Glossary
    • 🐞Bug Reports & Feature Requests
    • ❓FAQ
    • 🗒️Release Notes
      • Existent v0.0.1 Release Notes
      • Existent v0.0.2 Release Notes
  • Learning Existent
    • 📘High-Level Overview
    • 🛠️Hardware Setup
    • 🖥️Getting Started
      • Installing Unreal Engine
      • Installing Existent Plugin
      • Setting Up a New Project
      • Creating your first Map
        • Duplicating the Starter Level
        • Creating and Configuring the Stage
      • Setting up Player Pawns & Animations
      • Running the Experience
    • 🎭Backstage Mode
    • 📼Session recording & playback
    • 🌉RealityBridge
  • GUIDES
    • 👨‍💼Customising Player Avatar
      • Mappings
        • Hand Bone Mappings
        • Body Bone Mappings
        • Tracker Mappings
      • Animation Blueprint
      • Assign assets to Player
    • 🛡️Adding Tracked Objects
      • Using Vive Ultimate Trackers
      • Outside-in (Optitrack/Vicon) Setup
        • Aligning HMDs with outside-in systems
        • 3D Print an Alignment Tool
        • Creating Digital Twins/Props
    • 🖐️Grip Authoring
      • Creating a pose and entering edit mode
      • Interface Overview
      • Controls
      • Pose Edits
      • Operations
  • Resources
    • 🔬Classes/Components
      • ExistentStage
      • ExistentSpace
      • ExistentVehicle
      • ExistentPlayer (Pawn)
      • ExistentPlayerAnimInstance
      • ExistentGameModeBase
      • ExistentTrackerComponent
      • ExistentGrabComponent
      • ExistentGripComponent
      • ExistentHandComponent
      • ExistentTrackingConfidenceComponent
      • ExistentAlignmentComponent
      • IExistentAlignmentSubject
      • ExistentUMGWindowComponent
    • 📃Existent API
      • 🔬BP Nodes
        • AsyncTask_RealityBridgeInitialised
          • AddDelegate_Bind_Event_to_Initialised
          • ClearDelegate_Unbind_all_Events_from_Initialised
          • Initialised
        • ExistentAlignmentComponent
          • BeginSampling
          • BeginSamplingNoDelay
          • HasValidOffset
        • ExistentAnimationLibrary
          • GetBoneLength
          • GetChildrenBones
          • GetRefSkeletonBoneComponentTransform
          • GetRefSkeletonBoneLength
          • SetAnimInstanceClass
        • ExistentBodyBoneMappings
          • GetBodyBones
          • GetBoneName_ByBodyBone
          • GetExcludedExistentBodyBones
          • GetMeshForwardVector
          • GetMeshRightVector
          • GetMeshRotation
          • GetMeshYawRotation
          • GetSpineBoneNames
        • ExistentBodyCalibration
          • AddArmsLength
          • AddCalibration
          • AddEyeHeight
          • AddFriendlyName
          • AddHandSize
          • AddLegLength
          • AddShoulderWidth
          • DeleteAllCalibrations
          • DeleteCalibration
          • GetArmsLength
          • GetCalibration
          • GetCalibrations
          • GetCalibration_ByFriendlyName
          • GetEyeHeight
          • GetFriendlyName
          • GetHandSize
          • GetLegLength
          • GetShoulderWidth
        • ExistentBoneMappingsBase
          • AreBoneMappingsValid
          • GetExcludedBoneNames
          • GetHandBones
          • GetInvalidBoneMappings
          • GetMappedBones
          • IsHandBone
        • ExistentFootEventsInterface
          • OnFootDown
          • OnFootUp
        • ExistentGrabComponent
          • AddDelegate_Bind_Event_to_On_Grip_Attach
          • AddDelegate_Bind_Event_to_On_Grip_Detach
          • AddDelegate_Bind_Event_to_On_Grip_Transfer
          • ClearDelegate_Unbind_all_Events_from_On_Grip_Attach
          • ClearDelegate_Unbind_all_Events_from_On_Grip_Detach
          • ClearDelegate_Unbind_all_Events_from_On_Grip_Transfer
          • GetAttachmentStateString
          • OnGripAttach
          • OnGripDetach
          • OnGripTransfer
        • ExistentGripComponent
          • GetWristOffset
          • GetWristRotation
          • IsEnabled
          • IsParentMoving
          • ProjectComponentTransformOnCircleGripShape
          • ProjectComponentTransformOnCylinderGripShape
          • ProjectComponentTransformOnGripShape
          • SetEnabled
        • ExistentHandBoneMappings
          • GetBoneRotation
          • GetBoneRotation_ByBone
          • GetCapsuleTraceModifiers
          • GetExcludedExistentBones
          • GetGripBone
        • ExistentHandComponent
          • GetBoneComponentTransforms
          • GetBoneWorldTransforms
          • GetExistentPlayer
          • GetGrabComponent
          • GetTrackingStatus
          • GetTransformFromWristTracker
          • GetWristBoneWorldTransform
          • IsWristTrackerDataValid
          • SetBoneMappings
          • SetHandTrackingEnabled
          • SetTrackerMappings
          • SetWristTransform
        • ExistentHandDataFilterComponent
          • AddDelegate_Bind_Event_to_On_Calculated_Data
          • ClearDelegate_Unbind_all_Events_from_On_Calculated_Data
          • OnCalculatedData
        • ExistentHandLibrary
          • DrawHandBoneWorldTransforms
          • GetBoneIndex
          • GetBoneLocation
          • GetBoneLocations
          • GetBoneRadius
          • GetBoneRotation
          • GetBoneTransform
          • GetCloseHandTransforms
          • GetFingerFromBone
          • GetFingerParentBones
          • GetHandTrackingStatus
          • GetHandXRDeviceID
          • GetHMDName
          • GetOpenHandTransforms
          • GetParentBone
          • GetParentBoneSpaceCloseHandTransforms
          • GetParentBoneSpaceOpenHandTransforms
          • IsBoneSupported
          • IsHandTrackingEnabled
          • LogHandBoneWorldLocations
          • LogHandBoneWorldRotations
          • UpdateBoneInPose
        • ExistentLibrary
          • CapsuleTraceMultiForObjects
          • CapsuleTraceSingleForObjects
          • DrawSampleArray
          • ExistentBodyBoneToString
          • ExistentBoneToString
          • ExistentFingerToString
          • ExistentHandToString
          • GetControllerOrientationAndPosition
          • GetControllerTrackingStatus
          • GetMatchString
          • SavePlayerData
          • SetBackstageModeEnabled
          • StringToExistentBodyBone
          • StringToExistentBone
          • TransformSampleToWorld
        • ExistentMathLibrary
          • AverageOfFloatArray
          • GetAngleFromVectors
          • GetCompDirectionFromPosAxis
          • GetRotatorMax
          • GetWeightsFromAlpha
          • IsRotatorLessThan
          • LineBoxIntersection
          • MedianOfFloatArray
        • ExistentPawn
          • GetCurrentSpace
          • GetSpaceTransform
          • IsAReplicatedClient
          • SetCurrentSpace
        • ExistentPlayer
          • AddDelegate_Bind_Event_to_On_Object_Drop
          • AddDelegate_Bind_Event_to_On_Object_Pickup
          • ApplyCalibrationSettings
          • ClearDelegate_Unbind_all_Events_from_On_Object_Drop
          • ClearDelegate_Unbind_all_Events_from_On_Object_Pickup
          • GetEquippedProps
          • GetHeadTransform
          • IsHandCollider
          • OnObjectDrop
          • OnObjectPickup
          • SetBackstageModeEnabled
          • SetCheckHandsCollidingWithStageEnabled
        • ExistentPlayerAnimInstance
          • GetFootTrackerTransform
          • GetHandComponent
          • IsSimulating
          • SetLeftBoneWorldTransforms
          • SetRightBoneWorldTransforms
          • UpdateCalibrationSettings
        • ExistentPlayerController
          • SaveCurrentTrackerInfoToOverrideSet
        • ExistentTrackerComponent
          • GetCurrentSpace
          • GetId
          • GetTrackerRelativeTransform
          • GetTrackerWorldTransform
          • GetTrackingIDs
          • GetTrackingStatus
          • Server_SetId
          • SetCurrentSpace
        • ExistentTrackerMappings
          • ApplyTrackerOffsetToTrackerTransform
          • GetFootTrackerDelta
          • GetFootTrackerOffset
          • GetHandTrackerDelta
          • GetHandTrackerOffset
        • ExistentTrackingConfidenceComponent
          • GetConfidenceValue
          • GetConfidenceValueByType
          • GetDistanceConfidenceValue
          • GetFingersConfidenceValues
          • GetFingersOcclusionConfidenceValue
          • GetOcclusionConfidenceValue
          • GetStillHandConfidence
          • GetVelocityConfidenceValue
          • GetWristConfidenceValue
          • PrintAllConfidenceValues
          • PrintBonesOcclusionConfidence
          • PrintConfidence
          • PrintDistanceConfidence
          • PrintFingersConfidence
          • PrintFingersOcclusionConfidence
          • PrintStillHandConfidence
          • PrintVelocityConfidence
          • PrintWristConfidence
          • SetForcedConfidenceValue
        • ExistentUMGWindowComponent
          • CloseWindow
          • OpenAsWindow
          • OverrideManualDpiScalingWindowSize
          • SetManualDpiScaling
        • ExistentVehicle
          • AddDelegate_Bind_Event_to_On_Arrived_at_Destination
          • ClearDelegate_Unbind_all_Events_from_On_Arrived_at_Destination
          • Drive
          • GetCurrentSpeed
          • GetMaxSpeed
          • OnArrivedAtDestination
          • ResetToSource
          • ReverseDirection
        • K2Node_IsRealityBridgeInitialised
          • UK2Node_IsRealityBridgeInitialised
        • K2Node_RealityBridgeReceiveEvent
          • UK2Node_RealityBridgeReceiveEvent
        • K2Node_RealityBridgeSendEvent
          • UK2Node_RealityBridgeSendEvent
        • K2Node_RealityBridgeUnbindEvent
          • UK2Node_RealityBridgeUnbindEvent
        • RealityBridge
          • AddDelegate_Bind_Event_to_On_Reality_Bridge_Initialised
          • ClearDelegate_Unbind_all_Events_from_On_Reality_Bridge_Initialised
          • GetInitialised
          • Initialise
          • OnRealityBridgeInitialised
        • RoundProgressBar
          • SetPercent
  • Tutorials & Examples
    • 📚Tutorials
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  2. Existent API
  3. BP Nodes
  4. ExistentTrackerComponent

GetId

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Last updated 1 year ago

> > Get Id

Get Id

Retrieves the unique identifier for this tracker, which corresponds to the tracking data source it's associated with.

Inputs

Target Existent Tracker Component Object Reference

Outputs

Return Value Name

Retrieves the unique identifier for this tracker, which corresponds to the tracking data source it's associated with.

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ExistentDocumentation
ExistentTrackerComponent