GetWristBoneWorldTransform
Last updated
Last updated
ExistentDocumentation > ExistentHandComponent > Get Wrist Bone World Transform
Returns the current world transform of the wrist bone. Note that this may be different from the transform calculated from the wrist tracker, e.g. if the hand is attached to a grip.
Target Existent Hand Component Object Reference
Return Value Transform
The current world transform of the wrist bone.