GetRefSkeletonBoneComponentTransform
ExistentDocumentation > ExistentAnimationLibrary > Get Ref Skeleton Bone Component Transform
Get Ref Skeleton Bone Component Transform
Get the bone transform in component space from the ref skeleton
Inputs
Skinned Asset Skinned Asset Object Reference | The skinned asset to get the ref skeleton from |
Bone Name Name | The bone name to get the component transform for |
Outputs
Return Value Transform | The transform in component space |
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