GetBoneLength
ExistentDocumentation > ExistentAnimationLibrary > Get Bone Length
Get Bone Length
Get the bone length from the current skinned mesh component pose

Inputs
Skinned Mesh Component Skinned Mesh Component Object Reference
The skinned asset to work with
Bone Name Name
The bone name to get the length for
Outputs
Return Value Float (single-precision)
The bone length
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