GetRefSkeletonBoneComponentTransform

ExistentDocumentation > ExistentAnimationLibrary > Get Ref Skeleton Bone Component Transform

Get Ref Skeleton Bone Component Transform

Get the bone transform in component space from the ref skeleton

Inputs

Skinned Asset Skinned Asset Object Reference

The skinned asset to get the ref skeleton from

Bone Name Name

The bone name to get the component transform for

Outputs

Return Value Transform

The transform in component space

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