AddEyeHeight
Last updated
Last updated
ExistentDocumentation > ExistentBodyCalibration > Add Eye Height
Add the eye height for the specified player unique identifier
In Exec | |
Target Body Calibration Object Reference | |
Player Unique Identifier String | The player unique identifier |
Eye Height Float (single-precision) | The eye height |
Out Exec | |
Return Value Boolean | True if successful |