# AddEyeHeight

[ExistentDocumentation](https://gitlab.com/lightgarden-studios/existent-documentation/-/blob/v0.1.0/resources/BPNodes/index.md) > [ExistentBodyCalibration](https://docs.existent.com/documentation/resources/existent-api/index/existentbodycalibration) > Add Eye Height

## Add Eye Height

Add the eye height for the specified player unique identifier

![](https://1703910255-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMcYOcQvRHegsbRBs8rGB%2Fuploads%2Fgit-blob-171182b6e5b6894e2f2e7732e00d288542ae7335%2Fnd_img_AddEyeHeight.png?alt=media)

#### Inputs

|                                                                     |                              |
| ------------------------------------------------------------------- | ---------------------------- |
| <p><strong>In</strong><br>Exec</p>                                  |                              |
| <p><strong>Target</strong><br>Body Calibration Object Reference</p> |                              |
| <p><strong>Player Unique Identifier</strong><br>String</p>          | The player unique identifier |
| <p><strong>Eye Height</strong><br>Float (single-precision)</p>      | The eye height               |

#### Outputs

|                                                 |                    |
| ----------------------------------------------- | ------------------ |
| <p><strong>Out</strong><br>Exec</p>             |                    |
| <p><strong>Return Value</strong><br>Boolean</p> | True if successful |
