AddFriendlyName
ExistentDocumentation > ExistentBodyCalibration > Add Friendly Name
Add Friendly Name
Add the friendly name for the specified player unique identifier
Inputs
Outputs
Last updated
ExistentDocumentation > ExistentBodyCalibration > Add Friendly Name
Add the friendly name for the specified player unique identifier
Last updated
In Exec
Target Body Calibration Object Reference
Player Unique Identifier String
The player unique identifier
Friendly Name String
The friendly name
Out Exec
Return Value Boolean
True if successful