Last updated 4 months ago
ExistentDocumentation > ExistentAnimationLibrary
Defined in: Public/Utils/ExistentAnimationLibrary.h
Hierarchy: Object > BlueprintFunctionLibrary > ExistentAnimationLibrary
Get Bone Length
Get Children Bones
Get Mixamo Body Mappings Match Config
Get Mixamo Hand Mappings Match Config
Get Ref Skeleton Bone Component Transform
Get Ref Skeleton Bone Length
Get UE4Body Mappings Match Config
Get UE4Hand Mappings Match Config
Get UE5Body Mappings Match Config
Get UE5Hand Mappings Match Config
Set Anim Instance Class